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ItemDrop.ItemData

Empio edited this page Feb 19, 2021 · 2 revisions

The instance of an item in the inventory of a creature/player. The item will be contained in an ItemDrop when the item is dropped out of the inventory.

Variables

Variable Type Description
m_crafterID long The ID of the player who crafted the item.
m_crafterName string The name of the player who crafted the item.
m_dropPrefab GameObject The object that spawns when the item is dropped.
m_durability float How much the item can be used before it needs to be repaired.
m_equiped bool If the item is equipped.
m_gridPos Vector2i The location of the item in the inventory.
m_lastAttackTime float The last time the item was used to attack.
m_lastProjectile GameObject The last projectile that was created by the item.
m_quality int The rank/level of the item.
m_shared ItemDrop.ItemData.SharedData Contains information shared between all instances of the item.
m_stack int The number of items in the stack.
m_variant int Used for different types of the same item.
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