You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Reserve huge buffers on the gpu and fill them up bit by bit.
The code must keep track of how many objects to draw.
For deleting, i could implement a sorting algorithm to place the dead particles at the end of the buffer and adapt the used buffer size in code.
The text was updated successfully, but these errors were encountered:
Reserve huge buffers on the gpu and fill them up bit by bit.
The code must keep track of how many objects to draw.
For deleting, i could implement a sorting algorithm to place the dead particles at the end of the buffer and adapt the used buffer size in code.
The text was updated successfully, but these errors were encountered: