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Merge commit '6fea65579091d2953c7f82924c59d89bdabeedc1'
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EliotVU committed Mar 22, 2024

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14 changes: 11 additions & 3 deletions CHANGELOG.md
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# [1.3.0.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.0.0)
# [1.3.1](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.1)

* Improved support for Batman series
* Improved support for Transformers series
* Fixed the decompilation of UnrealScript casting byte-codes that were swapped i.e. `InterfaceToBool` with `InterfaceToObject`.
* Fixed a missing package version check in UStateFrame (this affected some object classes that are usually found in map package files).
* Added the capability to override the interpreted version for packages of builds that are auto-detected.

# [1.3.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.3.0.0)

* Support for Vengeance which includes BioShock 1 & 2, Swat4, and Tribes: Vengeance
* Support for Batman series (to the release branch, incomplete).
* Support for Batman series (to the release branch, incomplete)
* Support for Thief: Deadly Shadows and Deus Ex: Invisible War
* Support for [America's Army 2 (and Arcade)](https://github.com/EliotVU/Unreal-Library/commit/4ae2ae2d25d8101495f0a7ae8d080156fd4bd10f)
* Support for Unreal II: eXpanded MultiPlayer
* Support for [The Chronicles of Spellborn](https://github.com/EliotVU/Unreal-Library/commit/0747049acfcf258efdcee746bf236243c87edc37)
* Improved general support for UE1 (Unreal 1), UE2 (Rainbow Six etc) & UE2.5, and later UE3 (esp UDK).
* Improved general support for UE1 (Unreal 1), UE2 (Rainbow Six etc) & UE2.5, and UE3 (UDK etc)
* Fixes to DefaultProperties

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