-
Notifications
You must be signed in to change notification settings - Fork 635
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
DYN-4224 / DYN-4225 Watch3d Updates (Persistent camera and node size …
…between saves / Ignore Node preview state) (#12150) (#13534) * Use exisitng width, height, and camera during deserialization * Allow Watch3D to tessellate directly connected nodes independent of preview state * One more change for directly connected * Fix bug with port connection and disconnect events * pr comments * Ignore certain cases * PR comments * update comments * Update DefaultWatch3DViewModel.cs * Added deserialization test for HelixWatch3D node * Added the dyn file for the HelixWatch3D node deserialization test * Added testing for Width deserialization * Renamed test dyn file * Added test for ignoring IsVisible parameter by Watch3d node * Fixed wrong test geometry in dyn file * Added another Assert to the IgnoreIsVisible test * Fixed Assert statements * Simplified a test * Remove node_modules. * Fix test. * Simplify Co-authored-by: Craig Long <[email protected]> Co-authored-by: Long Nguyen <[email protected]> Co-authored-by: Trygve Wastvedt <[email protected]> (cherry picked from commit 903ca10) Co-authored-by: Craig Long <[email protected]>
- Loading branch information
1 parent
d9302ab
commit 4988f41
Showing
12 changed files
with
482 additions
and
61 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.