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Replacement For OnLevelRemovedFromWorld() in Widget Classes
Engine Updated To 5.1.1
Engine Auto Updated The DefaultPlayerInputClass in the Defautinput.ini
Fixed - warning C4996: 'APlayerState::GetPing': Use GetPingInMilliseconds() or GetCompressedPing() instead
Updated [IniKeyBlacklist] with [IniKeyDenylist] to suppress Warning
Fixed - Warning: Found a deprecated ini section name in ../../../../../..Projects/MultiplayerCourseBlasterGame/Config/DefaultGame.ini. Search for [IniKeyBlacklist] and replace with [IniKeyDenylist]
LogConfig: Warning: Found a deprecated ini section name in ../../../../..//MultiplayerCourseBlasterGame/Config/DefaultGame.ini. Search for [IniKeyBlacklist] and replace with [IniKeyDenylist]
Updated Deprecated Keyword.
Fixed -UNiagaraComponent::GetSystemInstance': This interface is no longer safe to access directly. Use the interface provided by GetSystemInstanceController instead.
Fixed Ue5.1 Now Gives Error instand of warning "Struct not initialized Properly"
so added Constructors Of Struct
Fixed Bug: From Lecture 205 - Projectile Score Request - When you shoot the host with high ping, with a server side rewind weapon, sometimes the engine would crash with this error:
Assertion failed: Pair != nullptr [File:E:\Unreal Engine\UE_5.1*****\Map.h] [Line: 643]
Solved issue - isUnique Breakpoint triggered when game Running in Debugmod
Optimizing spendround function