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Wolf4SDL v2.3

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@Wolf3s Wolf3s released this 19 May 00:46
· 41 commits to master since this release
  • Add folders for the supported platforms and audio system
  • Deprecate some SDL download links and use my repository instead
  • Update to compile the Nintendo Switch Makefile and Nintendo 3ds Makefile
  • Add joystick support for Nintendo Switch and Nintendo 3ds
  • [WIP] Add Support for the Sega Saturn by vbt
  • [WIP] Add Plsystation 2 support by Me Wolf3s
  • Add Zipit Support by Mozzwald
  • Add Playstation Vita Support by Rinnegatamante
  • Add hakchi build by BananaRama203
  • Upgrade the dreamcast using the Fork of Wolf4SDL by Ian Michael
  • Replace bool to boolean
  • Support to 64 bit builds on every system
  • Add a C port of dosbox opl used on PrBoom+ and Old Chocolate Doom versions for replace the C++ version of dosbox opl
  • Add fixedptc and uthash libraries for the fixed math
  • [WIP] Add a c port of id_udp(file that makes the multiplayer support)
  • Add a scale2x filter used on Crispy-Wolf3d by adelciotto
  • Cleanup the byte, longword, dword types
  • Cleanup all the stdint types for better compatibility with C89
  • Port the C99 to Microsoft C89 to support old versions of Visual Studio
  • Fix warnings generated by gcc
  • Add more Visual Studio Solutions including: 2003, 2010, 2012, 2013 and 2019
  • Add a 3rdparty folder for guard all the libraries used on the platforms
  • Add mousewhell support by Codetech84
  • Add fixed logic rate and lag emulator by Codetech84
  • Add HUD automap by AlumiuN
  • Add mapcontrol defs and blakestone doors by codetech89
  • Re-add the fixed extracontrols with fixes by Zombie
  • Add auto inter support
  • Add burn animation
  • Add more features from: diehardwolfers including: Seeker Missiles, Bullet Calculation, the log file feature by Havoc,
    "highlight" pushwalls by: Merthsoft, screenshot save support and many more(see version.h for more details)
  • Re-add the removed inline by AryanWolf3d
  • Vieasm code fixes
  • Add psnprntf support from Doom64EX+
  • Add a general purpose wrapper file used on Doom64EX+ id_w3swrap
  • Cleanup and Fix Vieasm
  • Make code x64 compatible using Adam Bilbough) echniques
  • Add support for menu demos
  • Cleanup ClearMemory definition to use instead SD_StopDigitized
  • Cleanup the ega compatible video manager and moved some of it´s functions to id_vl.c
  • Add patches of Wolf3d version by Wayne-Ca
  • Add SDL_GetTicks64 Support
  • Add some unimplemented fixes fixes from AryanWolf3d
  • Add the XWolf3d port by a600 and xtecuterx73
  • Fix DevCPP support.
  • Refactor the code
  • Fix shareware v1.4 support
  • Support C++ compiling