Frontlines is a highly configurable persistent sector control gamemode to invade and conquer a region.
Begin an invasion to take over a region, securing all its objectives and building FOBs in this persistent campaign.
- Fight along the Frontline, with all activity focused around this area to provide logical progress
- Different sector types which all have specific characteristics and interactions
- A simple building system to enable FOBs to be built, expanded and drawdown, utilising three different resources
- An enemy which counters you with 'side' missions which will hinder your progress
- A variety of 'secondary' missions and intelligence actions which can provide various benefits
- An enemy threat system which increases by your actions, which will increase the enemy difficulty and reactiveness
- A civilian reputation system which dictates how the local population will help, or hinder, your progress in each civilian sector
- Guerillas who can be called upon for a variety of supports through a simple to use menu, or fight against you
- Ambient civilian and opfor providing each map additional life and surprises around any corner
- A persistent campaign saved on the profile of the server to maintain your progress
- A zeus menu to allow admins to gain direct access to a variety of Frontline specific features
- All features seemlessly integrated into ACE providing a consistent experience
- Various user settings which can be customised via CBA Addon Options
- Simple config design to aid users in setting up and customising the gamemode.
The gamemode requires a small amount of setup and is best ran on a dedicated server. More details on the specific setup can be found in this guide.
Each faction provided in the SQM and Factions folder has differing mod requirements, so please check what they use and edit as necessary.