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[Bug]: Consistently exiting limbo at bottom of world/exiting limbo in void #454

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ForgotTheColon opened this issue Jan 2, 2025 · 3 comments
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@ForgotTheColon
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ForgotTheColon commented Jan 2, 2025

What happened?

I have tested this on a single player server and on a friend's hosted multiplayer server, and for some reason I am exiting limbo at the very bottom of the world. In the bedrock floor, there is a 2 block air gap where I am being placed. Usually, when I load in, I am already well into the void and taking void damage. The only way to fix this seems to be "escapeToWorldSpawn": true

Log is of me in creative mode going into limbo, getting out of limbo (with a bucket), and i am spawned at the bottom of the world.

Mod Version

5.4.3 forge

What versions of Minecraft does this issue happen on?

1.20.1

Log

[02/01/2025 18:04:19 PM] [Render thread/INFO] [CHAT] **MINECRAFTUSERNAME** fell into Limbo
[02/01/2025 18:04:24 PM] [Server thread/INFO] Sending player from limbo to the exit dimension, good luck!
[02/01/2025 18:04:24 PM] [Render thread/INFO] Reloading pipeline on dimension change: NamespacedId{namespace='dimdoors', name='limbo'} => NamespacedId{namespace='minecraft', name='overworld'}
[02/01/2025 18:04:24 PM] [Render thread/INFO] Destroying pipeline NamespacedId{namespace='dimdoors', name='limbo'}
[02/01/2025 18:04:24 PM] [Render thread/INFO] Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[02/01/2025 18:04:24 PM] [Render thread/INFO] Stopping worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Started 10 worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Stopping worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Started 10 worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Stopping worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Started 10 worker threads
[02/01/2025 18:04:24 PM] [Render thread/INFO] Minimap updated server level id: 1018260740 for world ResourceKey[minecraft:dimension / minecraft:overworld]
[02/01/2025 18:04:25 PM] [Server thread/INFO] **MINECRAFTUSERNAME** bathed in reality
[02/01/2025 18:04:25 PM] [Render thread/INFO] [CHAT] **MINECRAFTUSERNAME** bathed in reality
[02/01/2025 18:04:27 PM] [Server thread/WARN] Can't keep up! Is the server overloaded? Running 3209ms or 64 ticks behind
[02/01/2025 18:04:27 PM] [Server thread/INFO] Saving and pausing game...
@ForgotTheColon
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Also just happened exiting via wooden dimensional door

@ForgotTheColon
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The log specifically hints this is likely an issue with lines 73-75 of EscapeTarget.java

ForgotTheColon added a commit to ForgotTheColon/DimDoors that referenced this issue Jan 3, 2025
@ForgotTheColon
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ForgotTheColon commented Jan 3, 2025

tested on fabric client and can confirm my PR #456 fixes the issue

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