Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fixed a bug where gnomes still have food in their inventory when sparetime ends #23

Merged
merged 1 commit into from
Aug 25, 2024
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
18 changes: 18 additions & 0 deletions Data/Scripts/classes/zwerg/change_z_spare_procs.tcl
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
$start
$replace
proc sparetime_eat_end {} {
global sparetime_disappointment sparetime_eat_item
set sparetime_eat_item 0
sparetime_check_in 0
set sparetime_disappointment 0.0
$with
proc sparetime_eat_end {} {
global sparetime_disappointment sparetime_eat_item
if {[lsearch [inv_list this] $sparetime_eat_item]!=-1} {
log "mealtime ends, so I will drop my leftovers ([get_objname $sparetime_eat_item])"
beamto_world $sparetime_eat_item
}
set sparetime_eat_item 0
sparetime_check_in 0
set sparetime_disappointment 0.0
$end