This repository provides a working Android.mk build configuration for libjpeg-turbo, which means that you'll be able to build your app with ndk-build
instead of resorting to toolchain trickery. Just add this repository as a Git submodule and you should be good to go.
Note however that this repository was originally created for a single purpose; to encode JPG files in a different NDK project. Therefore JNI bindings are not provided but a pull request is welcome. Also, any libjpeg-turbo feature that requires another dependency is currently not supported (incl. colorspace conversions). Again, pull requests are welcome.
Currrently, the following ABIs are supported:
- armeabi
- armeabi-v7a
- armeabi-v7a-hard
- arm64-v8a
- x86
- x86_64, requires Android NDK Revision 10e (May 2015) or later
SIMD/ASM optimizations are enabled for supported ABIs where possible. libjpeg-turbo does not support MIPS properly (yet). Since MIPS is not supported, you'll need to specify your supported ABIs in Application.mk
instead of simply giving it APP_ABI := all
.
Note that compiler optimization options are NOT included right now. If, for example, you wish to use -Ofast
or other options, you'll need to add them yourself, possibly to your Application.mk
.
The following combinations are known to work:
- Android NDK, Revision 10e (May 2015)
First, set up a vendor folder in your own project. You can skip this step if you've already decided where you wish to put the module.
mkdir -p jni/vendor
echo 'include $(call all-subdir-makefiles)' >> jni/vendor/Android.mk
Then add this repo as a submodule to your own project.
git submodule add --name libjpeg-turbo \
https://github.com/openstf/android-libjpeg-turbo.git jni/vendor/libjpeg-turbo
You should now be able to do LOCAL_STATIC_LIBRARIES += libjpeg-turbo
in your own module, #include <turbojpeg.h>
and ndk-build
.
You need to go and fetch libjpeg-turbo first. Download and extract the source package to jni/vendor/libjpeg-turbo
. It's not a submodule because they still use SVN. Check jni/vendor/libjpeg-turbo/Android.mk
to see which version of libjpeg-turbo is expected.
cd jni/vendor/libjpeg-turbo
cp ~/Downloads/libjpeg-turbo-1.4.1.tar.gz .
tar xzvf libjpeg-turbo-1.4.1.tar.gz
To make updating easier, the jni/vendor/libjpeg-turbo/libjpeg-turbo-*-*-*
folder should contain only unmodified original source files. Do not configure or move files around, it will be a pain later. Just unpack the source package and leave it be as-is.
You may sometimes also need to update the convenience files in jni/vendor/libjpeg-turbo/include
. This doesn't seem to happen very often, though.
Now update the SOURCE_PATH
in jni/vendor/libjpeg-turbo/Android.mk
. Then run ndk-build
to make sure nothing broke.
Then git rm -r
the previous libjpeg-turbo source and commit the new source with your Android.mk
modification(s).
See CONTRIBUTING.md.
See LICENSE. libjpeg-turbo itself is governed by its own license.
Copyright © CyberAgent, Inc. All Rights Reserved.