A library for visualizing streamlines with moving particles, powered by WebGL. The visualizer can be run with velocity fields from any source, but has a MapLibre map layer that fetches WMS data from a FEWS WMS service.
This library uses WebGL to propagate particles along the streamlines of a velocity field and visualize their tracks. Both the propagation and the visualization is powered by the user's GPU, allowing the visualization to run with thousands of particles at high FPS, even on mobile phones.
This library has been primarily developed for use with MapLibre and FEWS Web Mapping Service.
It can be added to an existing MapLibre map with:
// Create new animated streamlines layer based on options.
const layer = new WMSStreamlineLayer('streamlines', options)
// Add the layer to the MapLibre map.
map.addLayer(layer)
// Initialise the streamlines by a.o. fetching a velocity field.
await layer.initialise()
Refer to examples/maplibre_basic.ts
for the full
example.
The core of the WebGL streamline visualizer can also be used standalone, for example for integrating with your map library or velocity field source of choice.
Refer to examples/vortex.ts
for a full example that uses
the visualizer without a map library and generates velocity data with
TypeScript function.
Install dependencies and initialize Playwright:
npm install
npx playwright install
Run a development server for the demo pages, listening for changes in the source:
npm run dev
Run the linter on the library and examples:
npm run lint
Run a production build of the library:
npm run build
Run all tests, listening for change in the source:
npm run test