A League of Legends app using Xamarin Forms.
In order to make this app works, you must have Visual Studio 2019 with the latest tools for Xamarin development. You can get it here: Download Visual Studio.
Also, Riot Games requires an API key from their developer portal. You can get it here. The development key only last for 24 hours, so you need to consistently change it or ask for a production one, but it will take a while for approval.
This project also uses AppCenter for Analytics and Crashes reporting, and it uses the free version! You can create an account and get the API Keys for usage.
In Source/MyLoL/Constants.cs
you can change the variables for local usage. APIKEY
, AppCenteriOS
and AppCenterAndroid
. This should make the project works using emulator.
It doesn't matter if you run the app locally or using a simulator. You can have your information right in the mobile app :)
This app uses RiotSharp for getting the Riot Games data. A big thanks for them!