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It can't show nether fortresses in 1.18. #112

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FragrantOrchid opened this issue Mar 22, 2022 · 5 comments
Closed

It can't show nether fortresses in 1.18. #112

FragrantOrchid opened this issue Mar 22, 2022 · 5 comments

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@FragrantOrchid
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It can't show nether fortresses in 1.18.

@Cubitect
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It should. (Cannot reproduce.)
Note that some locations of Bastions and Nether Fortresses have switched in 1.18. Maybe you are encountering that?

If you are still confident that this is an issue you experience, you should provide more information, such as: the version of the tool you are using, your operating system, and a screenshot for a seed and location where you would expect a Fortress, but it doesn't show.

@FragrantOrchid
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image

image

It shows just like this.Only in 1.18 and only in nether.

@Cubitect
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The scale at which structures become visible changes between version 1.17 and 1.18, primarily due to performance concerns (1.18+ is orders of magnitude slower than 1.17-). Form the screenshots it looks to me like your zoom is just at the boundary between these scale limits and you should try zooming into the map.

@mjevans
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mjevans commented Jul 24, 2022

I thought I had this issue too.
It is not obvious that zoom in is required.

Cubitect added a commit that referenced this issue Jul 29, 2022
1) fixed broken system theme on linux since last version (#140)
2) fixed map artifacts at a large zoom (#135)
3) fixed UI freeze when using 48-bit block search with strongly restrictive conditions (#145)
4) fixed analysis of condition trigger not giving proper insight about its activation
5) changed area input to allow flipped coodinates (#133)
6) changed seed type indicator so it is hidden for number input (#149)
7) changed the default scale at which structures are visible so they show up on a coordinate reset (#112)
8) added customization option for the scale at which structures become visible
9) added map loading indicator
10) added "ignore reference" option to exclude the source instance in relative conditions
11) added match-any biome search for 1.17- (#130)
12) added NOT logic gate helper condition (#138)
13) added quick access to biome color editor and structure zoom to preferences dialog
@Cubitect
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Cubitect commented Aug 7, 2022

The zoom requirements when structures are visible/hidden has been significantly redesigned and is now configurable in v2.3.0.
The default threshold values are such that everything is visible on the default resolution.

@Cubitect Cubitect closed this as completed Aug 7, 2022
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