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message "... should be refueled" does not go out . #687

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OSSammler opened this issue Dec 4, 2014 · 11 comments
Closed

message "... should be refueled" does not go out . #687

OSSammler opened this issue Dec 4, 2014 · 11 comments
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@OSSammler
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I have tanked, but the message "... should be refueled" does not go out .

v4.00.0144dev

@JakobTischler
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Always post the complete log.

At the moment of refueling / when refueling was finished, did you have the ingame log console active?

@chikisan
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chikisan commented Dec 5, 2014

You put a log of the game?

Edit by Jakob: log @ Gist

Edit 2 by Jakob: added screenshot from other issue
fsscreen_2014_12_05_22_05_23

@JakobTischler
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@chikisan: At the moment when the task was finished and the message should have disappeared, did you have the ingame log console active?

@chikisan
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chikisan commented Dec 5, 2014

not active, you mean debug?

@JakobTischler
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No, I mean the ingame console where you can see the log. The one that you activate with the ^ key.

@chikisan
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chikisan commented Dec 5, 2014

not active, I did not even know that it can be opened

@chikisan
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chikisan commented Dec 5, 2014

By the way I have a message does not disappear only wheel loader, because he did not stay at the endpoint

@JakobTischler
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Note to self (for later reference):

cause: drive() is called at least one more time after stop() has been called. Possible Giants bug?

PiQup (#2) [loop 12185]: setGlobalInfoText(..., "TRAFFIC")  (called from [2] checkTraffic() (drive.lua:423) -> [1] setGlobalInfoText() (drive.lua:768))
PiQup (#2) [loop 12186]: setGlobalInfoText(..., "TRAFFIC")  (called from [2] checkTraffic() (drive.lua:423) -> [1] setGlobalInfoText() (drive.lua:768))
PiQup (#2) [loop 12187]: setGlobalInfoText(..., "TRAFFIC")  (called from [2] checkTraffic() (drive.lua:423) -> [1] setGlobalInfoText() (drive.lua:768))
PiQup (#2) [loop 12188]: stop()
PiQup (#2) [loop 12188]: setGlobalInfoText(..., "TRAFFIC", true)  (called from [2] stop() (courseplay:stop(...):1) -> [1] setGlobalInfoText() (start_stop.lua:555))
PiQup (#2) [loop 12188]: setGlobalInfoText(..., "TRAFFIC")  (called from [2] checkTraffic() (drive.lua:423) -> [1] setGlobalInfoText() (drive.lua:768))

@JakobTischler
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Ok, I have a couple of theories, but couldn't confirm any of them yet.

First: did any of you stop the vehicle by using the keyboard function (Control + Keypad 7) instead of using the mouse on the hud's "stop" function?

@JakobTischler
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This could be fixed in 0154. Please test and confirm.

@chikisan
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chikisan commented Dec 6, 2014

Everything works, and through the menu and hot key

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