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segmentation make it slow! #23

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reza-shahriari opened this issue Aug 15, 2024 · 4 comments
Closed

segmentation make it slow! #23

reza-shahriari opened this issue Aug 15, 2024 · 4 comments
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enhancement New feature or request

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@reza-shahriari
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Is there a way to turn off instance segmentation? starting a game take a lot of time more than the base airsim and I think its about segmenting every thing in the scene.

@reza-shahriari
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reza-shahriari commented Aug 15, 2024

also, it will be nice if you create a Discord group :)

@WouterJansen
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Currently it is indeed not possible to turn off the intial instance segmentation of the level. I will add it to my todo list :)

@WouterJansen WouterJansen self-assigned this Aug 16, 2024
@WouterJansen WouterJansen added the enhancement New feature or request label Aug 16, 2024
@WouterJansen
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If you are using the simulator from source you can also comment lines 175 (and 177) in /Unreal/Plugins/AirSim/Source/SimMode/SimModeBase.cpp to disable the initalisation of the instance segmentation (and annotation).

@reza-shahriari
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reza-shahriari commented Aug 18, 2024

Thanks for your quick answer.

WouterJansen added a commit that referenced this issue Sep 30, 2024
WouterJansen added a commit that referenced this issue Oct 4, 2024
…true by default. Ref #23

(cherry picked from commit fe0a647)
WouterJansen added a commit that referenced this issue Oct 4, 2024
…true by default. Ref #23

(cherry picked from commit fe0a647)
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enhancement New feature or request
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