Fix ffmpeg choppiness & limit FPS cap to only some components #438
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10 warnings
Run CMake with vcpkg.json manifest:
src/games/chlcc/savemenu.cpp#L200
‘%02d’ directive writing between 2 and 11 bytes into a region of size 3 [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/chlcc/savemenu.cpp#L221
‘:’ directive writing 1 byte into a region of size between 0 and 4 [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/chlcc/savesystem.cpp#L596
control reaches end of non-void function [-Wreturn-type]
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Run CMake with vcpkg.json manifest:
src/games/cclcc/tipsmenu.cpp#L397
‘%4d’ directive writing between 4 and 11 bytes into a region of size 5 [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/cclcc/savesystem.cpp#L736
control reaches end of non-void function [-Wreturn-type]
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Run CMake with vcpkg.json manifest:
src/games/mo6tw/tipsmenu.cpp#L256
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/mo6tw/tipsmenu.cpp#L264
‘__builtin___sprintf_chk’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/mo6tw/savesystem.cpp#L742
control reaches end of non-void function [-Wreturn-type]
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Run CMake with vcpkg.json manifest:
src/games/mo6tw/clearlistmenu.cpp#L482
‘%2d’ directive writing between 2 and 10 bytes into a region of size 4 [-Wformat-overflow=]
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Run CMake with vcpkg.json manifest:
src/games/mo6tw/clearlistmenu.cpp#L545
‘%2d’ directive writing between 2 and 10 bytes into a region of size 4 [-Wformat-overflow=]
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