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We can argue the delicate balance of man vs car when it comes to the authenticity CE strides to add but after testing I can confirm that it has no issues in the error logging. I can also confirm that you can technically win a fist fight against a car if you manage to punch out the tires fast enough.
Patches/Vanilla Animals Expanded - Vehicles/ThingDefs_Races/Races_AFVehicles.xml
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<value> | ||
<tools> | ||
<li Class="CombatExtended.ToolCE"> | ||
<label>head</label> |
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This should probably be swapped to something else, given that the vehicles don't have "heads". Something like grille? body?
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Ahh, nice catch. Should be fixed now, consistent with base mod.
@MMMiracles If you think it's good to go, please put an Approval on it under reviews, and I'll get it merged. |
Additions
Added patches for Vanilla Vehicles Expanded, for races and bodydef
Reasoning
Melee is roughly centipede level for the "strongest" vehicles, scaling down for other ones. They are cars after all, and although it's probably a little over scaled, I don't think this is either a serious mod, or a serious concern. Also cars should be fairly dangerous if they run into a human, even if not at full speed.
Testing
Check tests you have performed: