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Patch fixes, new gun textures. #1136

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Mar 26, 2020
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6 changes: 3 additions & 3 deletions Defs/ThingDefs_Misc/Weapons_Ranged.xml
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<Defs>

<!-- ==================== M97 Grenade Launcher ==================== -->
<!-- ==================== Grenade Launcher ==================== -->

<ThingDef ParentName="BaseMakeableGun">
<defName>CE_GrenadeLauncher</defName>
<label>Grenade Launcher</label>
<label>grenade launcher</label>
<description>A simple, locally produced break-action grenade launcher, capable of firing a variety of different projectiles.</description>
<graphicData>
<texPath>Things/Weapons/GrenadeLauncher</texPath>
Expand Down Expand Up @@ -102,7 +102,7 @@

<ThingDef ParentName="BaseGunWithQuality">
<defName>CE_ExplosiveBoltProjector</defName>
<label>Explosive Bolt Projector</label>
<label>explosive bolt projector</label>
<description>A low-velocity, high-trajectory fire support system deployed by mechanoid Pikeman. While inaccurate and slow-firing, it remains a potent weapon against static targets.</description>
<graphicData>
<texPath>Things/Item/Equipment/WeaponRanged/NeedleGun</texPath>
Expand Down
22 changes: 20 additions & 2 deletions Patches/Nihal/PawnKinds_NiHal.xml
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,7 @@
<shieldTags>
<li>OutlanderShield</li>
</shieldTags>
<shieldChance>0.5</shieldChance>
<shieldChance>0.25</shieldChance>
<sidearms>
<li>
<generateChance>0.5</generateChance>
Expand All @@ -41,6 +41,15 @@
</li>
</value>
</li>
<li Class="PatchOperationReplace">
<xpath>/Defs/PawnKindDef[defName="NihalPeasant"]/weaponMoney</xpath>
<value>
<weaponMoney>
<min>350</min>
<max>800</max>
</weaponMoney>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>/Defs/PawnKindDef[defName="NihalSlave"]</xpath>
<value>
Expand Down Expand Up @@ -118,7 +127,7 @@
<shieldTags>
<li>OutlanderShield</li>
</shieldTags>
<shieldChance>0.5</shieldChance>
<shieldChance>0.25</shieldChance>
<sidearms>
<li>
<generateChance>0.5</generateChance>
Expand All @@ -134,6 +143,15 @@
</li>
</value>
</li>
<li Class="PatchOperationAdd">
<xpath>/Defs/PawnKindDef[defName="NihalTownCouncilman"]</xpath>
<value>
<weaponMoney>
<min>400</min>
<max>800</max>
</weaponMoney>
</value>
</li>
<li Class="PatchOperationAddModExtension">
<xpath>/Defs/PawnKindDef[defName="NihalSniper"]</xpath>
<value>
Expand Down
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