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Fix incorrect texture paths for various rockets and missiles
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Robin Chang committed Feb 20, 2020
1 parent 0a721e3 commit 2d3daa1
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Showing 5 changed files with 11 additions and 11 deletions.
12 changes: 6 additions & 6 deletions Defs/Ammo/Rocket/83mmSMAW.xml
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<defName>Ammo_83mmSMAW_HEAT</defName>
<label>83mm SMAW rocket (HEAT)</label>
<graphicData>
<texPath>Things/Ammo/RPG/SMAW_HEAT</texPath>
<texPath>Things/Ammo/Rocket/SMAW_HEAT</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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<defName>Ammo_83mmSMAW_HE</defName>
<label>83mm SMAW rocket (HE)</label>
<graphicData>
<texPath>Things/Ammo/RPG/SMAW_HEAT</texPath>
<texPath>Things/Ammo/Rocket/SMAW_HEAT</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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<defName>Ammo_83mmSMAW_Thermobaric</defName>
<label>83mm SMAW rocket (Thermobaric)</label>
<graphicData>
<texPath>Things/Ammo/RPG/SMAW_Thermobaric</texPath>
<texPath>Things/Ammo/Rocket/SMAW_Thermobaric</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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<defName>Bullet_83mmSMAW_HEAT</defName>
<label>83mm SMAW rocket (HEAT)</label>
<graphicData>
<texPath>Things/Projectile/RPG/SMAW_HEAT</texPath>
<texPath>Things/Projectile/Rocket/SMAW_HEAT</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<defName>Bullet_83mmSMAW_HE</defName>
<label>83mm SMAW rocket (HE)</label>
<graphicData>
<texPath>Things/Projectile/RPG/SMAW_HEAT</texPath>
<texPath>Things/Projectile/Rocket/SMAW_HEAT</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<label>83mm SMAW rocket (Thermobaric)</label>
<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
<graphicData>
<texPath>Things/Projectile/RPG/SMAW_Thermobaric</texPath>
<texPath>Things/Projectile/Rocket/SMAW_Thermobaric</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
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2 changes: 1 addition & 1 deletion Defs/Ammo/Rocket/84mmAT4.xml
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Expand Up @@ -7,7 +7,7 @@
<defName>Bullet_84mmAT4_HEAT</defName>
<label>AT4 rocket</label>
<graphicData>
<texPath>Things/Projectile/RPG/AT4</texPath>
<texPath>Things/Projectile/Rocket/AT4</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
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2 changes: 1 addition & 1 deletion Defs/Ammo/Rocket/90mmMATADOR.xml
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Expand Up @@ -7,7 +7,7 @@
<defName>Bullet_90mmMATADOR</defName>
<label>90mm MATADOR missile</label>
<graphicData>
<texPath>Things/Projectile/RPG/MATADOR</texPath>
<texPath>Things/Projectile/Rocket/MATADOR</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
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2 changes: 1 addition & 1 deletion Defs/Ammo/Rocket/M72LAW.xml
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Expand Up @@ -7,7 +7,7 @@
<defName>Bullet_M72LAW</defName>
<label>M72 LAW grenade</label>
<graphicData>
<texPath>Things/Projectile/RPG/M72LAW</texPath>
<texPath>Things/Projectile/Rocket/M72LAW</texPath>
<graphicClass>Graphic_Single</graphicClass>
<shaderType>TransparentPostLight</shaderType>
</graphicData>
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4 changes: 2 additions & 2 deletions Defs/Ammo/Rocket/M74.xml
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Expand Up @@ -41,7 +41,7 @@
<defName>Ammo_M74_Incendiary</defName>
<label>M74 Rocket (Incendiary)</label>
<graphicData>
<texPath>Things/Ammo/RPG/M74</texPath>
<texPath>Things/Ammo/Rocket/M74</texPath>
<graphicClass>Graphic_StackCount</graphicClass>
</graphicData>
<statBases>
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<thingClass>CombatExtended.ProjectileCE_Explosive</thingClass>
<label>M74 Rocket (Incendiary)</label>
<graphicData>
<texPath>Things/Projectile/RPG/M74</texPath>
<texPath>Things/Projectile/Rocket/M74</texPath>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<projectile Class="CombatExtended.ProjectilePropertiesCE">
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