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[Audio] Check for player when not connected #2842

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merged 1 commit into from
Jul 8, 2019
Merged

[Audio] Check for player when not connected #2842

merged 1 commit into from
Jul 8, 2019

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aikaterna
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Type

  • Bugfix
  • Enhancement
  • New feature

Description of the changes

The changes introduced with #2812 needed to have a player check before attempting to send the values to the player. Using [p]shuffle or [p]repeat right now while the bot is not connected will result in an error otherwise.

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@Tobotimus Tobotimus left a comment

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@Tobotimus Tobotimus merged commit 55ff9be into Cog-Creators:V3/develop Jul 8, 2019
@aikaterna aikaterna deleted the patch-13 branch July 8, 2019 04:15
@mikeshardmind mikeshardmind added this to the 3.1.3 milestone Jul 8, 2019
@Jackenmen Jackenmen added the Type: Bug Unexpected behavior, result, or exception. In case of PRs, it is a fix for the foregoing. label Jul 15, 2021
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4 participants