Cataclysm-DDA experimental build 2024-05-09-0434
Pre-release
Pre-release
What's Changed
- typified lightmap by @PatrikLundell in #73568
- Unhardcode and limbify attack vectors take two: Electric boogaloo by @Venera3 in #73064
- [Sky Island] Fix rock outside of windows by @Standing-Storm in #73576
- [Magiclysm] fix summon_undead_swarm using summon_undead spell level as check by @GuardianDll in #73582
- Fix fake obstacle parts, duplicated fake parts by @irwiss in #73574
- [MoM] Rework Passive traits to use spell_level_sum by @Standing-Storm in #73569
- Update coats.json (Coyote Combat Jacket) by @KyunKitsune in #73573
New Contributors
- @KyunKitsune made their first contribution in #73573
Full Changelog: cdda-experimental-2024-05-09-0031...cdda-experimental-2024-05-09-0434