[Magiclysm] Add a couple more CBMs #78951
Merged
+116
−1
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Mods "[Magiclysm] Add a couple more CBMs"
Purpose of change
Had more CBM ideas, since Magiclysm's world would have some magitech CBMs available.
Describe the solution
Add two CBMs. Have more ideas but I'm trying to pull back on "here's 30 new things, good luck with that reviewers" PRs
You can find the former in the augmentation clinic, but the latter has to be bought from the Exodii or pulled out of people (something tells me Massachusetts law would frown on fully-concealed cybernetic weapons in a world where those exist, so it'd need military CBM locations for it to be found in the world).
Describe alternatives you've considered
Testing
Both CBMs work.
Additional context
Spells cast by CBM activation are full spells with costs and everything, not
fake_spell
s, which made this a lot easier.