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[Sky Island] Progressive autodoc improvement #78581

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Summary

Mods "[Sky Island] Progressive autodoc improvement"

Purpose of change

Finding autodocs and using them is part of the progression of Sky Island, but autodocs are hard for people of even higher skills. You can easily have a 50% chance of failure with some of the harder CBMS, and most of the ways to mitigate this (nursebot, etc) are unavailable on Sky Island.

So how to resolve this? Better autodocs.

Describe the solution

Add two auto-learn recipes that let you overwrite the Autodoc Mark XI with two progressive upgrades (creatively named XXII and XXXIII), each of which has a higher surgery skill multiplier. You can either use components you find out in the world, the same as the other upgrade recipes, or find another autodoc, impress it on a plate, and bring it back to skip having to find the other components.

You still have to find your first autodoc legit, though, this doesn't allow you bypass that requirement.

Describe alternatives you've considered

Testing

Recipes appear and work.

Additional context

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mods: Sky Island Anything about the Sky Island mod astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Dec 15, 2024
@github-actions github-actions bot removed BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Dec 15, 2024
@github-actions github-actions bot added the json-styled JSON lint passed, label assigned by github actions label Dec 16, 2024
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astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding
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