[MoM] Anabolic Rejuvenation / Accelerated Resuscitation updates #77027
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Summary
Mods "[MoM] Anabolic Rejuvenation / Accelerated Resuscitation updates"
Purpose of change
Someone mentioned problems using Accelerated Resuscitation and I found a few things that need to be fixed.
Describe the solution
Add
'dont_affect_weariness': true
to the healing effect from Anabolic Rejuvenation and Accelerated Resuscitation. It's cannibalizing your nutrients and tissues to heal your wounds, getting scurvy or anemia is enough of a penalty.Make the healing effect from Accelerated Resuscitation tick every second instead of every 2 seconds.
Add an effect to the trigger for Accelerated Resuscitation that reduce the effect of pain on your attributes and speed by 100%. This effect fades at the rate of 10% every 30 seconds until you feel the full effects of pain again. I was reminded that healing extremely quickly and being prevented from dying doesn't help if all your attributes are 0 because you'll just die again immediately.
Add an EoC that checks your limb health every time you take damage while the power is in effect and stores it as variables, to make sure that when the Accelerated Resuscitation takes affect, any limbs that were not totally mangled are reset to their pre-death value.
Makes sure that the hp for
ALL_MINOR
is set to 999 to prevent your eyes, hands, feet, and mouth from breaking.Describe alternatives you've considered
Testing
Weariness no longer immediately falls to Extreme when using either power, the pain allay effect works and slowly fades, the heal ticks every second. Limbs that did not break are reset to their pre-death hp value, and eyes do not break.
Additional context
If you're mauled by a horde this will not save you, but it's not designed to. But it will save you if you bleed to death, you're shot in the head, you fall off a building, or you're punched through a wall by a lone hulk.