[Xedra Evolved] Fix Traverse the Wilds range #71620
Merged
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Summary
Bugfixes "[Xedra Evolved] Fix Traverse the Wilds range"
Purpose of change
Fixes #71611
Describe the solution
Bring the spell range in line.
Not sure why I had a range between max and min--there's no RANDOM_RANGE spell flag. I'm just too used to designing powers with an element of randomness I guess.
Describe alternatives you've considered
Testing
Additional context