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[Xedra Evolved] New elemental fae #71176

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merged 11 commits into from
Jan 23, 2024

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Standing-Storm
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@Standing-Storm Standing-Storm commented Jan 22, 2024

Summary

Mods "[Xedra Evolved] New elemental fae"

Purpose of change

The Great Tree needs some higher-level fae to populate it, and I had some monsters for a stalled Innawoods sword-and-sorcery project that I could reuse here.

Describe the solution

Add the thorn-bear, a bear with emerald-green eyes, thorns in its skin, and moss in its fur. Sadly, monster effect-on-you-hit is too limited for me to let those thorns actually do anything useful.
Add the Defender of the Wood, a gigantic humanoid with the head of a stag who can command vines to slow you, impale you with its gigantic hardened-wood spear, and smash you with its antlers.

Also add the undertow, which is definitely not a vodyanoia froglike fae that lives underwater and drags in those who get to close into the water.

Describe alternatives you've considered

Testing

Loaded up the combat suite and fought a thorn-bear. Took some damage but came through on the medium setting.
Fought an undertow. As long as I stayed out of the water I was fine.

Fought a Defender of the Wood and it was a nightmare. The medium setting character stood no chance, what with the Defender using the vines to immobilize them and knocking them down with antler smashes. The high setting character was closer,but it requires better tactics than "armor up and use lucerne hammer -> melee until dead. The Defender runs away to regenerate at low health then returns and opens with a vine attack, and in the intended fight environment of a thick forest it'll be a tough battle.

(I did not attempt to fight it using any XE powers, which will definitely lower the difficulty)

Additional context

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Monsters Monsters both friendly and unfriendly. Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved labels Jan 22, 2024
@github-actions github-actions bot requested a review from Maleclypse January 22, 2024 22:22
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Auto-requesting reviews from non-collaborators: @GuardianDll

@github-actions github-actions bot added json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Jan 22, 2024
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Jan 23, 2024
@Maleclypse Maleclypse merged commit da26ab2 into CleverRaven:master Jan 23, 2024
18 of 24 checks passed
@Standing-Storm Standing-Storm deleted the new-elemental-fae branch January 23, 2024 20:12
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
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2 participants