Don't discard [[nodiscard]] result of clamping npc attributes #70421
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Summary
Bugfixes "Properly clamp npc personality traits"
Purpose of change
NPC personality traits are supposed to stay within a set range, but there was a bug in the clamp logic and so they were not. This is how to get nuclear Ghandi.
Describe the solution
Store the result of std::clamp to the variable being clamped.
Describe alternatives you've considered
Testing
CI.
Additional context