Allow use of variants when using add_trait effect #70086
Merged
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Summary
Features "Allow for a "variant" field when using the add_trait effect"
Purpose of change
Makes it so you can specify a variant if you are using u_add_trait or npc_add_trait effect.
Closes #70027
Describe the solution
Describe alternatives you've considered
None
Testing
Used these jsons for testing: variants_test_eocs.json
Expected/obtained results for each eoc:
test_add_purple_mohawk
: character gains a purple mohawktest_add_feline_ears
: character gains feline earstest_invalid_variant
: character gains short hair, but the color is randomizedAdditional context