Change NPC faction from debug menu #69693
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Infrastructure "Change NPC faction from debug menu"
Purpose of change
Moving NPCs between factions helps with testing many parts of NPC, faction, and mission code.
Describe the solution
Add option to debug menu when editing an NPC to select a new faction for them.
Describe alternatives you've considered
Testing
Changed some NPC factions, saw different behavior, then changed them back.
Additional context
I considered making select_faction more complex so that it could have a different message for different use cases, or automatically select a particular option like the current npc faction, but those seemed overkill for this initial implementation.