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Summary
Mods "Jmathify awakenings"
Purpose of change
It's better to have complicated math equations that are all the same in one place rather than in a bunch of places, so if they need to be adjusted later they can.
Describe the solution
Make Jmath entries for portal storm awakening odds and matrix crystal awakening odds. Also reduce the odds for matrix awakenings, since matrix crystals are now more common (and will have more locations to find them at later--I have ideas for two other secret Project PHAVIAN labs and am working on one of them).
Portal storm awakening odds: First 100%, Second 72%, Third 51%, Fourth 37%, Fifth 26%, Sixth 19%, Seventh 14%
Matrix awakening odds: First 100%, Second 56%, Third 31%, Fourth 17%, Fifth 10%, Sixth 5%, Seventh 3%
That said, portal storm awakening odds do not include the possibility of getting a repeat awakening (which leads to overload), and matrix awakenings are entirely at the player's discretion, including which path they get, so if someone really wants to hold out for a particular path they can and they have 100% odds to get it (as long as they find the right crystal)
The Coruscating Matrix crystal always causes a successful awakening but the path is random, so the odds are a straight First 7/7, Second 6/7, Third 5/7, and so on.
These odds were chosen with the eye toward making future quests or rewards that provide guaranteed awakenings more attractive and making it more difficult for a single player to become Akira early in the run.
Describe alternatives you've considered
Testing
I spawned in a bunch of matrix crystals and the odds seemed reasonably close (burned through 15 crystals to try to get that 7th awakening and no luck on one attempt) . Went into a portal storm and was still able to successfully awaken.
Additional context