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Summary
None
Purpose of change
Leftover changes from #64622 that somehow got lost
Describe the solution
Repairing should just subtract 1000 damage instead of scanning for breakpoints now
Describe alternatives you've considered
Testing
Spawn item, set damage to 1000, repair, item will go from
|\
to||
, then from||
to++
Apply patch
Repeat above item should go from
|\
directly to++
Additional context