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Aftershock: Reduce deadliness and frequency of ruin robots #63938

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merged 5 commits into from
Mar 5, 2023

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John-Candlebury
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Summary

Mods "Aftershock: Reduce deadliness and frequency of ruin robots"

Describe the solution

Fix some spawning definitions placing several robots when only one was intended, as well as the basic robots having stats slightly higher that their supposed danger.

Testing

Loaded the game and visited a few ruins,

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Mods Issues related to mods or modding Mods: Aftershock Anything to do with the Aftershock mod astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels Mar 4, 2023
@ZhilkinSerg ZhilkinSerg merged commit 906524c into CleverRaven:master Mar 5, 2023
@John-Candlebury John-Candlebury deleted the afs-nerf-robots branch March 5, 2023 18:20
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding
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2 participants