Spill overflow/MIGRATION pockets from vehicle parts #60963
Merged
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Summary
None
Purpose of change
Fixes #56806
Describe the solution
Spill oversize items or migration pockets from vehicle part base items.
Also rewrite vehicle_part::consume_energy a bit to get rid of legacy_front.
Describe alternatives you've considered
Testing
Load save from linked issue, should drop plutonium cells on ground, the amount is a bit bonkers (10000) but that's what in the save json, probably result of plutonium slurry/cell migration.
Additional context