Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
Mods "[DinoMod] dino carriers"
Purpose of change
Hack to temporarily address #35665
Describe the solution
Two varieties of pet carrier that can hold HUGE monsters, which should cover every monster in DinoMod. Autolearn recipe for wooden variant. Add to dino office spawn list. Remove defunct RARE and SPIDER lists
Describe alternatives you've considered
Wait for a better fix, make this an uncraftable lab special (Innawood compatibility issue there), make this a vehicle part for easy dino transport. Add the wood variant and recipe in innawood also, not needed with this approach
Testing
Game loads no errors, items and recipe work as intended.
Additional context
Inspired by many frustrated players wanting to get their pet dinosaurs out of a cave or lab who don't want to or don't understand how to edit their save file to save their pets, or if that doesn't work for them. Most recently https://www.youtube.com/watch?v=a_cw1KTNl7M&ab_channel=RYCON 7 minute mark
Likely will need to be changed a lot once #35665 is fixed