Gas Sac's shouldn't be 'Spare Parts', and should rot, try two. #60448
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Summary
Content "Gas Sac's are not Spare Parts"
Purpose of change
As per Kevin's comment in #60262 , gas sac's are not to be used for anything, unless something particularly good form them comes up. This in my mind is similar to butchery refuse, eg, maybe, one day. They were in the 'spare parts' category, which is a bit of disconnect.
Spare parts make me think that these are useful things, which, these are not meant to be.
Describe the solution
I copied butchery refuse's stats over to them, given that they are similar waste flesh. Making them comestible also allowed them to spoil, which is also a point in favor of doing so. Raw, will make you sick, no vitamins, don't eat, etc.
Describe alternatives you've considered
More work excluding things in the C:Spare Parts bin, in my zone manager.
Testing
None, just edited the json via webtool.
Additional context
PR'd to the wrong branch, also found out that draft doesn't do what I figured it would. Try two from #60446
Ty for the comments, @Fris0uman