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Magiclysm: Update wildshape cloaks #60129

Merged
merged 5 commits into from
Aug 26, 2022
Merged

Magiclysm: Update wildshape cloaks #60129

merged 5 commits into from
Aug 26, 2022

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pshepjr
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@pshepjr pshepjr commented Aug 13, 2022

Summary

Mods "Magiclysm: Update Wildshape Cloaks"

Purpose of change

Due to many changes in the game in the past few years, especially in regards to encumbrance, there are issues in the current Wildshape Cloaks that were not necessarily present when I first introduced them. This PR should resolve those issues.

  • Heavy eye encumbrance for Bear was intended to make ranged combat nearly impossible, but the encumbrance completely blinds the character
  • Arm encumbrance for Fish was intended to make melee combat difficult, but also imposes a penalty on swimming

Describe the solution

Wildshape cloaks are intended to roughly mimic the Druidic WIldshape ability often seen in Dungeons & Dragons and other roleplaying games. In this case, they are magical cloaks which transform your body when you wear them. Ideally, they are very useful for their intended circumstance but have one or more drawbacks that make them undesirable to wear 100% of the time. All three of them add the Wayfarer trait.

Updated the three cloaks to now be the following:

BEAR

Design intent: Be strong and tough in melee, but become more 'bestial', thus less capable of using guns or performing complex tasks. The bear cloak should be fairly useful for characters that like melee combat.

When wearing the cloak, your stats change as follows:
Strength+4
Intelligence -6
Perception -6

Wearing the cloak adds the following traits:
image

FISH

Design intent: You can swim like a fish! Useless for anything else. Has no real downside besides Wayfarer, however, so one could feasibly keep this on if they don't care about vehicles or already have this trait. But since swimming isn't terribly useful, I don't think this is much of a problem. I guess the fact that "it has a very niche use" is the downside in this case.

Wearing the cloak adds the following traits:
image

DEER

Design intent: Useful for escaping or traveling. Gives you speed and stamina traits. Adds arm/hand encumbrance so you become terrible at fighting.

When wearing this cloak, you gain +50 to your arm/hand encumbrance.

Wearing the cloak adds the following traits:
image

Describe alternatives you've considered

None

Testing

Spawned cloaks in game and ensured they worked as intended.

Additional context

N/A

@github-actions github-actions bot added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Mods: Magiclysm Anything to do with the Magiclysm mod astyled astyled PR, label is assigned by github actions json-styled JSON lint passed, label assigned by github actions labels Aug 13, 2022
@pshepjr pshepjr marked this pull request as ready for review August 13, 2022 22:28
@pshepjr pshepjr requested a review from KorGgenT as a code owner August 13, 2022 22:28
data/mods/Magiclysm/traits/mutation.json Outdated Show resolved Hide resolved
data/mods/Magiclysm/traits/mutation.json Outdated Show resolved Hide resolved
@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label Aug 26, 2022
@bombasticSlacks bombasticSlacks merged commit 963b66a into CleverRaven:master Aug 26, 2022
@pshepjr pshepjr deleted the Update-Wildshape-Cloaks branch August 26, 2022 18:25
Hirmuolio pushed a commit to Hirmuolio/Cataclysm-DDA that referenced this pull request Aug 27, 2022
* Update enchanted_cloaks.json

* Update mutation.json

* Update enchanted_cloaks.json

* Update data/mods/Magiclysm/traits/mutation.json

Co-authored-by: casswedson <[email protected]>

* Update data/mods/Magiclysm/traits/mutation.json

Co-authored-by: casswedson <[email protected]>

Co-authored-by: casswedson <[email protected]>
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4 participants