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npctrade: json-ize shop consumption rates #57852
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Co-authored-by: David Seguin <[email protected]>
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Summary
None
Purpose of change
Shop consumption rate is hardcoded at 5 units/day
Follow-up from #56720
Fixes: #57688
Describe the solution
JSON-ize consumption rate
TODO (finished)
shop_consumption_rate
to a newtype_id
so that definitions can be shared across merchants (this embiggened the patch quite a bit)Describe alternatives you've considered
Hardcoding some special cases like in #57689: not flexible and not a good idea in the long term. This patch turned out to be pretty simple so there's no reason to delay until after 0.G
Testing
Test unit
Additional manual testing
Go to an evac center and open the trade UI in intervals of 6 days + 1 second. The utility shelf should not fill up with glass shards and the cabinet should not fill up with Merch.
Additional context
item_group::group_containts_item
did not check recursively unlikeitem_group::every_possible_item_from
and that looks like an oversight.