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Balance Impact Knuckles #56338
Balance Impact Knuckles #56338
Conversation
Reduce bashing damage
It should deal more damage as it's a weapon specifically desgined to help with punch. If you're going to nerf it this much you might as well remove the item entirely as the crafting recipe is intense and this patch renders other people's work obsolete. Additionally, if you're going to do this you should go through and nerf every other glove item in the game as there are a dozen that will outperform this nerfed weapon designed for combat now. |
All other gloves deal 2-4 bashing damage. Even if it is a forged weapon, it makes no sense for it to be this strong. Now as for the PR itself, I like what I'm seeing. |
From previous discussion on this topic, I'm perfectly fine with reducing the gauntlet damage, it was taken from the armored gauntlet (which should also be adjusted), not a number I came up with on my own. |
Now that could use some bump up into 4 imo. |
I'll have to say this game focuses realism over balance. There's a lot of weapons objectively weaker than others that aren't buffed because there's no reason realism-wise to be stronger. |
I don't agree with the realism focus. We're fighting aliens, zombies, and otherworldly horrors. None of those are at all realistic. If the game were really realistic there'd be no mutations and no monsters. This kind of realism push is just to limit player options. More and more I find all this stuff that's just junk now cause of 'realism', I find myself always going for the same 'realistic' solutions to problems. Gun for crafting an Lucerne Hammer cause it's the best. Ignore all these mechanics cause they aren't realistic, they exist but don't play them cause they're bad. A million items are junk my eyes glaze over. I was really excited for the weapon cause it made unarmed fun for me again, but the nerf means no more martial arts and back to the one true weapon. |
I would say a late-era polearm and any firearm being significantly better than punching is in fact, quite realistic. |
You might want to take a closer look at the description, people think it's some kind of full gauntlet, but it's just a hand wrap with some hard parts.
Then you're commenting on the wrong game. |
Oh, fair enough. |
Summary
Balance "Rebalance impact knuckles bash damage"
Purpose of change
Fixes #56334
Describe the solution
Reduced the bash damage of the impact knuckles from 12 (similar to a pipe) to 5 (slightly higher than brass knuckles)
Describe alternatives you've considered
I've also considered reducing the damage all the way to 4 to make it in line with the damage of the brass knuckles but I figure the impact knuckles higher weight and coverage would allow it to deal more damage per blow.
Testing
Spawned some impact knuckles, punched some zombies was appropriately overwhelmed when trying to fight while nearly unarmed.
Additional context
I'm completely open to any suggestions regarding the best damage value as I understand they are pretty subjective.