Don't make NPC angry if he's already dead #55689
Merged
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Summary
Bugfixes "Don't make NPC angry if he's already dead"
Purpose of change
Describe the solution
Describe alternatives you've considered
None.
Testing
Made a friendly follower. Obtained M4 carbine. Fired at the follower. He correctly got mad at me and resigned from my leadership.
Got Barrett. Fired at the follower. He was one-shot killed. No messages about NPC got angry or resignation because NPC is dead.
Additional context
None.