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[Magiclysm] Adding new magic plants #55164

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merged 50 commits into from
Aug 13, 2022

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GuardianDll
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@GuardianDll GuardianDll commented Feb 6, 2022

Summary

Mods "Adding new magic plants"

Purpose of change

Reopened #37103 with some changes

  • fix errors
  • make a rare map for some of them
  • make some special effects for plants
  • desing their using in alchemy
  • spawn plants in the map

@github-actions github-actions bot added json-styled JSON lint passed, label assigned by github actions astyled astyled PR, label is assigned by github actions labels Feb 6, 2022
@GuardianDll
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btw am i need to add this herb names to spell checker ignore list?

@anothersimulacrum
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I don't believe furniture and terrain can appear as plurals in-game, which is why you are seeing those problems.

@GuardianDll
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GuardianDll commented Feb 6, 2022

DAAAAAMN
its a furniture, when it must be COMESTIBLE
🤦
thank you, must be fixed now

@Maleclypse Maleclypse added Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items / Item Actions / Item Qualities Items and how they work and interact Mods: Magiclysm Anything to do with the Magiclysm mod labels Feb 6, 2022
@GuardianDll GuardianDll marked this pull request as ready for review February 6, 2022 19:44
@GuardianDll GuardianDll requested a review from KorGgenT as a code owner February 6, 2022 19:44
@GuardianDll GuardianDll marked this pull request as draft February 6, 2022 19:44
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Accidentally turn off the draft mode, sorry

@github-actions github-actions bot added the BasicBuildPassed This PR builds correctly, label assigned by github actions label May 22, 2022
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Spell checker encountered unrecognized words in the in-game text added in this pull request. See below for details.

Click to expand
  • kampuch
  • kampuches

This alert is automatically generated. You can simply disregard if this is inaccurate, or (optionally) you can also add the new words to tools/spell_checker/dictionary.txt so they will not trigger an alert next time.

@GuardianDll GuardianDll marked this pull request as ready for review May 23, 2022 11:45
@GuardianDll GuardianDll marked this pull request as draft May 23, 2022 14:52
@github-actions github-actions bot removed json-styled JSON lint passed, label assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions labels May 23, 2022
@GuardianDll GuardianDll marked this pull request as ready for review May 23, 2022 18:10
@github-actions github-actions bot added the json-styled JSON lint passed, label assigned by github actions label May 23, 2022
@github-actions github-actions bot added BasicBuildPassed This PR builds correctly, label assigned by github actions json-styled JSON lint passed, label assigned by github actions and removed json-styled JSON lint passed, label assigned by github actions labels May 23, 2022
@KorGgenT KorGgenT merged commit d095623 into CleverRaven:master Aug 13, 2022
@GuardianDll GuardianDll deleted the touch_the_grass branch August 14, 2022 09:47
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astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
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7 participants