Added check for being on ground for several cases of falling down #55128
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Summary
Bugfixes "Added check for being on ground for several cases of falling down."
Purpose of change
Initially I planned only to fix #50689, but I noticed that there are several other cases where character is forced to fall down even when he is already on the ground (e.g. being prone), so I fixed them too.
Describe the solution
Replaced simple check for
downed
effect withis_on_ground
check (or added it where appropriate) for several cases of falling down.Describe alternatives you've considered
None.
Testing
Got my character awfully drunk. Made it go prone. Waited to be knocked down - not happened.
Stood up. Waited to be knocked down, success.
Additional context
None.