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Add craftable dry batteries (zinc-carbon dry cell) #54287
Conversation
Why is there a json style check error and how to fix it? |
Click on the details to get the output of the test, which tells you what needs to be fixed. There is also |
Thank you, I have fixed it accordingly. |
Can you give an example of how one would make a crude battery? Not that I doubt the chemistry, but a practical example (even if only a school science project) could be useful for not skipping a step by accident. |
That I actully have no idea, but there are already recipes for alkaline batteries, I guess the methods used in making dry batteries can't be that different. |
Why does it failed? |
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But my content seems ok , I just don't understand how to resolve this |
It's easy: You do not. Your simple JSON change is unlikely to have caused it. Just ignore it. |
Good news, detailed source In broad strokes, I don't think there's an intersection between portable and innawoods craftable, though I'm open to reviewing sources if you find any candidates. A voltaic pile as you originally outlined would work, but is low voltage and I'm guessing has extremely low energy density. |
Carbon rod is not a problem, it would require extra work to make it. Main problem of this sort of batteries is getting zinc metal. Another way is to mix conductive charcoal powder with clay, shape it and bake - it will form conductive ceramic. This is probably the easiest way of making non-reactive electrodes. |
This also highlights that the existing craftable cells need to be revisited, the casing is pretty complex and there's no electrode in the recipe. Ideally you could harvest battery casings and replace/refresh the active ingredients, after looking at their structure I'm increasingly skeptical of from scratch cells that are drop-in replacements for modern batteries. Thanks for the electrode source, that seems feasible for a battery electrode at least, though I have my doubts for other applications. |
The crafting requires blacksmith standard tools with smelting, which is exactly how a complex metal process procedure is represented in dda. |
Having problem with the web format html tool, it freezes. |
Those recipes are wrong, and should be fixed or removed. Incorrect recipes do not justify more incolrect recipes - the process of making these in-game should be representative of the difficulties of making them in real life. |
Dont forget about electrolyte. It called dry cell but still have electrolyte. Where on earth you've gonna get amonium chloride...
Another solution for original problem would be to add new alkaline battery type, which use sodium hydroxide(lye) electrolyte instead of potassium hydroxide. It should have lower power density and higher internal loses due to lower conductivity of sodium hydroxide, which results in lower effective energy density. |
Perhaps it is possible to produce ammonium chloride in game, We've got HCL and ammonia water... But could it potentially make the whole production process way too excruciating? As for the sodium alkaline battery, it seems legit, but it would be nice to have comparing data from sources so I can determined it's actual energy capacity in game |
About electrolyte: Since the electrolyte for Zn-C cell is actually a moisturized mix of manganese dioxide and several acidic chlorids. I decided to introduce a "acidic electrolyte paste" material in the process, instead of using pure manganese dioxide. In real life, cadmium and ammonium chloride maybe even mercury could be used in the production of dry batteries, but I fear at this point adding more component into this recipe would unnecessarily complicate things. |
The goal is representatives, if something requires a lot of different components and is difficult to execute on because of that, the complication is entirely necessary. |
Summary
Content "Adds new item 'Dry battery'"
Purpose of change
The disposible alkaline batteries currently requires material from the labs to craft which is not always an option early game, especially in a wildness surviving gamethrough with innawood or rural_mapgen mods.
Describe the solution
This addition adds dry batteries which do not require lab materials to craft, instead, using material which can be mass produced by the players. However this kind of batteris have much lower energy densities than disposable alkaline batteries.
Describe alternatives you've considered
Nothing of sort.
Testing
Playtested, crafted and used.
Additional context
https://www.epectec.com/batteries/chemistry/
This article articulates the difference of energy density between Zinc–carbon primary batteries and Zinc-MnO2 Alkaline batteries, which is roughly consistant with the number I have set, based on the current data in the game.