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New Innawood mod #53960

Merged
merged 32 commits into from
Jan 5, 2022
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9bcf9fe
First commit
Light-Wave Dec 27, 2021
e630c3d
Fix caves, removes EXONII, hacks itemgroup
Light-Wave Dec 28, 2021
998bfd4
Removes new overmap specials, makes sand spawn in plains
Light-Wave Dec 29, 2021
55ee933
Withered plants from young trees, no rebar from pavement in city cent…
Light-Wave Dec 29, 2021
f5d2127
Adds bog iron and ore processing. Returns ammonia crafting recepie.
Light-Wave Dec 30, 2021
1f091cc
glass shards from sand and cattail jelly recipes autolearn
Light-Wave Dec 30, 2021
2dcd039
Removes spawnings of newspapers, casings, and random corpses. Makes a…
Light-Wave Dec 31, 2021
49f034a
Reorganize, deal with spider pits, ants, and hive loot
Light-Wave Jan 1, 2022
ce0eaa2
Readme, makes quicklime, cement, and mortar autolearn and craftable.
Light-Wave Jan 1, 2022
106ef23
Style fixes
Light-Wave Jan 1, 2022
26bc60c
Adds start in cave, makes most scenarios possible to start near a riv…
Light-Wave Jan 1, 2022
ba98c6d
Makes file structure ready for merging
Light-Wave Jan 2, 2022
900b4a2
Merge remote-tracking branch 'innawood_repo/main' into innawood
Light-Wave Jan 2, 2022
cce889a
Changed mod name from "Untouched Lands" to "Innawood"
Light-Wave Jan 2, 2022
81ec86d
Delete TODO.txt
Light-Wave Jan 2, 2022
1506d77
Update data/mods/innawood/items_generic.json
Light-Wave Jan 2, 2022
dfa4486
Update data/mods/innawood/items_generic.json
Light-Wave Jan 2, 2022
4a1077e
Update data/mods/innawood/scenarios.json
Light-Wave Jan 2, 2022
fe496ee
Update modinfo.json
Light-Wave Jan 2, 2022
30dbee9
Update trash_and_debris.json
Light-Wave Jan 2, 2022
4ad6948
Update data/mods/innawood/modinfo.json
Light-Wave Jan 2, 2022
9543827
Adds honeydew to ant hill food supply
Light-Wave Jan 2, 2022
5fbcb91
Removes new bunkers
Light-Wave Jan 3, 2022
a627e8c
Increase time cost and output from extracting bog iron
Light-Wave Jan 3, 2022
2e89037
Makes glassware and chemistry sets autolearn
Light-Wave Jan 3, 2022
ee15078
Makes safety glasses craftable from glass
Light-Wave Jan 4, 2022
42cb847
Change mod category to total_conversion
Light-Wave Jan 4, 2022
7f1d61f
Make metalworking_tongs craftable from lumps
Light-Wave Jan 4, 2022
3d5544c
Makes metal fileset craftable from lumps
Light-Wave Jan 4, 2022
ac2c0c6
Makes glass shards craftable with CHEM 1
Light-Wave Jan 4, 2022
684577f
Makes ammonia craftable with CHEM 1
Light-Wave Jan 4, 2022
659350a
Adds sulphor drops, makes welding goggles available
Light-Wave Jan 4, 2022
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27 changes: 27 additions & 0 deletions data/mods/innawood/construction.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
[
{
"type": "construction",
"id": "constr_extract_bog_iron",
"group": "extract_bog_iron",
"category": "OTHER",
"required_skills": [ [ "survival", 0 ] ],
"time": "5 h",
"qualities": [ [ { "id": "DIG", "level": 1 } ] ],
"byproducts": [ { "item": "iron_ore", "count": [ 40, 60 ] } ],
"pre_terrain": "t_bog_iron",
"post_special": "done_extract_maybe_revert_to_dirt"
},
{
"type": "construction",
"id": "constr_bloomery",
"group": "build_bloomery",
"category": "FURN",
"required_skills": [ [ "fabrication", 5 ] ],
"time": "120 m",
"qualities": [ [ { "id": "DIG", "level": 1 } ], [ { "id": "HAMMER", "level": 2 } ] ],
"components": [ [ [ "rock", 30 ] ], [ [ "clay_lump", 10 ] ] ],
"pre_note": "Can be deconstructed without tools.",
"pre_special": "check_empty",
"post_terrain": "f_bloomery"
}
]
12 changes: 12 additions & 0 deletions data/mods/innawood/construction_group.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
[
{
"type": "construction_group",
"id": "extract_bog_iron",
"name": "Extract bog iron"
},
{
"type": "construction_group",
"id": "build_bloomery",
"name": "Build Bloomery"
}
]
24 changes: 24 additions & 0 deletions data/mods/innawood/furniture-tools.json
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
[
{
"type": "furniture",
"id": "f_bloomery",
"name": "bloomery",
"looks_like": "f_forge_rock",
"description": "A type of metallurgical furnace for smelting iron from its oxides.",
"symbol": "U",
"color": "light_red",
"move_cost_mod": -1,
"coverage": 40,
"required_str": -1,
"crafting_pseudo_item": "bloomery",
"flags": [ "SEALED", "CONTAINER", "NOITEM", "EASY_DECONSTRUCT", "MINEABLE" ],
"deconstruct": { "items": [ { "item": "rock", "count": 30 } ] },
"bash": {
"str_min": 18,
"str_max": 50,
"sound": "crash!",
"sound_fail": "whump.",
"items": [ { "item": "rock", "count": [ 10, 20 ] } ]
}
}
]
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