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Summary
Content "Update material density"
Purpose of change
Values are inaccurate in most cases. Material density apparently only matters for vehicle collisions, but should be as accurate as possible in case it is used in more cases going forward.
Describe the solution
First pass of updating density. Some don't have an obvious answer (like ballistic glass), others aren't real (hyperweave).
Describe alternatives you've considered
Adding more materials with incorrect density as part of other PRs.
Testing
Additional context
First pass, stopped at Human Flesh. Some have been passed over (ballistic glass, hyperweave) when there isn't an obvious answer.