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Summary
None
Purpose of change
Make tests pass.
Describe the solution
The healthy tests likely stopped working due to the change in healthy rounding, adjust them to pass.
In the NPC attack tests:
Move the player so game::load_npcs will actually spawn the NPCs.
Add REQUIREs to make the game not crash on failing to spawn NPCs.
Remove the weather setting because it doesn't change the tests, and causes vision tests failures due to side effects!
Adjust the values of the m16a4 test to start passing.
Describe alternatives you've considered
Tracking down the weather stuff more.
Testing
tests/cata_test