Force place_special_forced to place special in forced mode #49778
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Summary
None
Purpose of change
This should fix #49620, but I can't test it on any compiler other than VS.
Describe the solution
Replaced last argument in
place_special_forced
fromfalse
totrue
.Describe alternatives you've considered
None.
Testing
Removed
NDEBUG
preprocessor definition from VS solution.Compiled game on MSVS without these changes, tried to start Bordered scenario, crash.
Compiled game on MSVS with these changes, tried to start Bordered scenario. No crash, game successfully started.
Additional context
None.