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Summary
SUMMARY: None
Purpose of change
Insects currently can't naturally regenerate HP, since that code only checks for the material types "flesh" or "veggy". This PR adds "iflesh" as an accepted material too.
Alternatives
Changing the material of insects to flesh, and adding the JSON flag "Arthropod blood" one-by-one, keeping this all JSON.
Testing
Compiled, spawned a cow, a triffid and a centipede in closed rooms of a LMOE Shelter. Whacked them with a stick till they got down to red health, teleported away and waited a day. After teleporting back they all were back to full health.
Additional context
The regen rate seems a bit overtuned, with one day allowing a triffid queen to get back to full health, but changing that is definitely a bigger balance consideration than what I wanted to start with.
This is my first time successfully messing with C++, so tell me if I'm touching something I'm not supposed to and I can do the messy JSON fix instead.