map: only actualize after loading all submaps #42545
Merged
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Summary
SUMMARY: Bugfixes "map: only actualize after loading all submaps"
Purpose of change
Entities (such as fields) at the edges of submaps can crash the game during save game loading if their processing logic tries to access adjacent submaps that have not been loaded yet.
fixes #42542
Describe the solution
Actualize submaps after loading them all
Describe alternatives you've considered
N/A
Testing
Load save file from bug report without a crash
Additional context
It's not pretty