[DinoMod] Spawn deinonychus in labs #40167
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Adds deinonychus to GROUP_CENTRAL_LAB and GROUP_LAB monster groups
Summary
SUMMARY: Mods "Adds deinonychus to lab spawns"
Purpose of change
Makes labs feel like dinosaurs are becoming a problem
Describe the solution
Adds a pack of murderous deinonychus to spawn as often as zombie scientists wherever GROUP_CENTRAL_LAB and GROUP_LAB groups spawn
Describe alternatives you've considered
Thought about velociraptors but they would be murdered instantly. Thought about T-Rex or Spinosaurus but they are big. Considered more or less dinos in labs, but think matching zombie scientists strikes the best balance.
Testing
Simple JSON edit
Additional context
We've been planning to connect the DinoMod story to labs forever. This is a step in that direction.