Fix for light sources rendering the player invisible to enemies at certain ranges. #39230
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Summary
SUMMARY: Bugfixes "Fix for light sources rendering player invisible at certain ranges."
Purpose of change
Close #39166
Describe the solution
Change
range = wanted_range;
torange = MAX_VIEW_DISTANCE;
to prevent rounding errors.Describe alternatives you've considered
None.
Testing
Compiled with and without this change, this solves the issue.
Additional context
Thanks to kevin and anothersimulacrum for the help!